Showing posts with label Comic Reviews. Show all posts
Showing posts with label Comic Reviews. Show all posts

Comic Review: Action Lab Confidential (Previews)

Now that I have this magic tablet thing, I've been able to take advantage of all the lovely stuff floating around on ComiXology (a comic store/reading app).  And since I'm now a comic book nut, I figure it's fair to toss some more reviews at you all.


The first of my ComiXology reviews is for Action Lab's preview collection, featuring excerpts from PrinceLess (Whitley, Goodwin, and Kim), Double Jumpers (Dwonch and Blankenship), Jack Hammer (Barrows and Ionic), Jetta:  Tales of Toshigawa (Wade, Wade, and Williams), Fracture (Gabborin, Cicconi, and Dwonch), Space-Time Condominium (Dwonch), Glob World (Freeman, Strutz, and Garcia), Monsters Are Just Like Us (Super Ugly), Exo-1 and the Rocksolid Steelbots (Pryor, Besenyodi, and Logan), Back in the Day (Dwonch and Logan), and Snowed In (Lundeen).  I won't talk about all of these in much detail for obvious reasons (so many excerpts!).  Generally, I was unimpressed by the lot.  The best of these eleven comics barely rates as "something you'd use as filler."  Some of them are awful precisely because they play into stereotypes best served "dead."  Basically, even though I had no expectations when I went in, I came out extremely disappointed.

Here's the breakdown:

PrinceLess (2/5)
The basic premise for this comic seems to be this:  princess is trapped in tower; male suitors come to "rescue her"; princess insults them and uses the abuse (and a dragon) to send them on their way.  The idea is cute enough.  I like the reversal of the princess-in-the-tower trope, especially when that reversal comes with a large side of feminist anger.  However, I also find it difficult to enjoy what is clearly a patriarchal universe (something readily apparent in one of the full issues), especially when we're supposed to accept verbal abuse as a legitimate attack on those structures, despite the fact that the "Princess" never leaves the tower in this particular excerpt.  It just didn't work for me.

Double Jumpers (0/5)
Sexism and gaming culture. Why do they so often go hand in hand? Why can’t we have respectful portrayals of women and female bodies in the game world? Such are the fundamental problems with David Dwonch and Bill Blankenship’s Double Jumpers.

The excerpt opens in a bar -- if you’re expecting one of those “an accountant, a black guy, and a sexy redheaded intern walk into a bar” jokes, then you’ll thankfully find yourself disappointed here, though the setup seems to have been deliberate.  From there, everything goes downhill.  Well, actually, it was already at the bottom of the hill when it started; in the first few panels, one of the main characters does the following:  1) complains about someone else's girlfriend; 2) proclaims that she is a bitch, but that he'd still "hit that" (direct quote); and 3) essentially hints that the redheaded intern's value is derived from her ability to bring him beer.  Oh, and it doesn't get better from there.  Shortly after, the same character acts as the butt of one of the oldest gaming jokes since the invention of female gaming characters:  guy wants to play big burly man warrior, but gets stuck playing the sexy warrior chick in skimpy clothes (boob grabbing and complaining ensues).

What might have been a humorous, positive portrayal of women within gaming culture turned out to be a long sea of jokes I remember as "funny" in the 90s (that’s the beginning of my involvement, so I cannot speak for gamers who were active in the 70s or 80s). That’s honestly what this comic feels like: a throwback to 12-year-old me, dripping with assumptions about who plays video games, what female bodies mean in this culture, and so on and so forth. In the end, the decent artwork and the fun concept (geeks playing MMORPGs via VR) couldn’t save the terrible characterization and the out-of-date jokes. I’d pass on this one if I were you.

Jack Hammer (2/5)
Private detective?  Check.  World with some kind of super power?  Check.  Murder?  Check.  That's basically what you've got in Jack Hammer.  Of all the comics in this lot, this is probably the only one I found semi-interesting, though that quickly fell apart when the perspective shifted to the people who committed the crime, and then once again to some sort of past event.  None of this is properly explained, so the excerpt reads like a bunch of semi-random pages from different issues.  In the end, I was more confused than interested.

Jetta:  Tales of Toshigawa (2/5)

There's something about two warrior women fighting for reasons that aren't altogether clear, and in the midst of that battle, the protagonist talks ad naseum about how she feels about fighting this individual.  Why?  I don't really know.  There's an obvious history here; the character suggests as much.  But without a full understanding of that context, it's impossible to really understand what is going on, except that two women are fighting with swords.  Additionally, the characters frequently utter some variation of the word "unga," which looks as ridiculous as it sounds.  I have no idea what that sound is supposed to represent, as I've never heard a human being make that sound in any other context than "I'm being silly."  But these characters are kicking and trying to stab one another.  Unga?  No idea.

Fracture (2/5)

A young man with a blown knee suddenly shifts his mind into that of a local super villain.  Hi-jinks ensue.  If one were to restructure this comic to avoid the absurd "jump" from one body to the next, I suspect there would be a lot of potential in the whole idea.  But the excerpt feels like two indirectly-related chunks shoved together.  There is no sense of character development.  Instead, we're supposed to care about someone we don't know.  On top of that, I didn't much care for the artwork, in part because the character drawings and settings looked too two dimensional -- I'm probably spoiled, though.

It's sad, really.  I kind of liked this one at first.

Space-Time Condominium (1/5)

One very long poop joke.  You've heard this one before.  Move along.

Glob World (0/5)

I think this one is meant for children.  Very young children.  Very young children.  The premise:  odd little critters known as Globs have a hide & seek competition.  That's the entire story.  I would guess I'm not the target audience for this one, because I didn't get it.

Monsters Are Just Like Us (1/5)

This comic contains pictures of monsters doing things the rest of us do.  There's a cutesy potential here, but I wasn't sure what the author intended to produce:  a set of funny, ironic images, or something else entirely.  I didn't laugh.  I didn't feel much of anything.  Mostly, I was confused.
Exo-1 and the Rocksolid Steelbots (2/5)

Steelbots?  What are those?  You've got me.  The excerpt only shows us the Steelbots on the cover.  The narrative proper -- what's provided, that is -- involves some kind of official operation (a secret exchange of "goods'); a few panels later and werewolves have crashed the party.  I'm sure there's an idea buried in here, but the excerpt doesn't say.  It was at this point that I started to wonder whether the publisher had any idea how excerpts are supposed to work, because so many of the preceding snippets failed to entice me to continue the stories (and for entirely different reasons).  The same was true of this particular comic.

Back in the Day (0/5)

Remember when you were a teenager and you had the chance to have sex with someone...and you didn't take it?  And remember how that totally ruined your life forever?  No?  Me either.  But that's the premise of this comic.  An older man didn't sleep with another man's mom (when they were younger) and suddenly his manhood is at stake.  Queue Asian genius friend, who mysteriously invented a time machine, which they don't use for something interesting, like stealing the recipe for Coca Cola.  Nope.  They've decided to use the mysterious super science powers of their Asian genius friend to take their other friend back in time to convince his younger self to have da sex.  And in doing so, his life will somehow be better.

Can you tell how much I hate this concept?  First, it's been done before.  Second, it perpetuates more idiotic stereotypes about women, sex, and so on.  It's fundamentally impossible for me to enjoy these kinds of narratives anymore -- not because you can't explore sex in our culture, but because the way it explores that topic doesn't actually address the problems with what I'm now going to call "the Virgin Complex."  In other words, it's just lazy storytelling.

Snowed In (Lundeen) (2/5)

The plot:  two couples in a cabin in the woods (sound familiar?) get snowed in; some random guy shows up and bangs on the door; and then...well, something happens in the full comic, but none of that is here.  Mostly, I think the problem with Snowed In lies in its cliche plot.  There's no indication that something different will happen later, so a well-versed horror viewer such as myself has no reason to keep reading.  Joss Whedon handled these cliches perfectly in Cabin in the Woods.  He pointed out that they are hilariously silly tropes found throughout horror film.  Here, that trope is treated almost as though it were a new thing.  I'm sure plenty of readers will enjoy this, but it's hard for me to get trapped in a horror narrative when the narrative follows a rigid formula.

To be fair to all of the excerpts in Action Lab Confidential, some of these comics likely suffer precisely because the stories are incomplete or take place in the middle of larger narratives.  Unfortunately, the publisher made the conscious choice to do so, leaving me with little to go on.  How exactly am I supposed to find myself enticed by out-of-context excerpts, broken narratives, and so on?  No idea.  It was sort of like ordering a sample ebook from the Nook store, only to find that most of the pages are copyright materials (in some cases, you don't get anything from the actual book).  Regardless of the reasons for the format, I came out of the reading experience a combination of bored, offended, confused, and annoyed.  Hopefully there are better works from this publisher...

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Comic Review: Marvel Point One, "Behold the Watcher" (2011)

As you all know, I have recently become immersed in the comic world.  In particular, I've rediscovered my love for some of the same characters I recall reading as a child.  Of course, having been away from the comics world for so long, I've missed a hell of a lot, including the issue I'm about to review now.  Since I have started reading the Marvel NOW "reboot" of the Uncanny X-Men, it has become apparent that I really need to know what the hell is going on.

And so, here I am discussing "Behold the Watcher" (Marvel Point One) two years after its release.  For those that don't know, this particular issues opens an entirely new sequence of events within the Marvel Universe.  The purpose of the issue, as far as I can tell, is to offer a gateway for new (or lost) readers to get into the various interconnected story lines to come.  I came to this particular issue because I have started reading things from the Marvel NOW "reboot," including Uncanny X-Men and Uncanny Avengers, both of which spring off of events that occur in the Avengers vs. X-Men crossover from 2012 (there's a "duh" moment lost in here somewhere).  Basically, when I tried to read the Marvel NOW versions, I found myself jolted out of my comfort zone.  Things had changed so much that I not only needed to go back for my own sanity, but also to fulfill my curiosity.  And so here we are, two years late and very much engrossed in this new series of events.

"Behold the Watcher" (the title I will use from now on in order to avoid confusion with the Marvel NOW Point One issue) opens with an obvious, but clever frame story.  The title character, the Watcher, can see all time and space at once, and so must descend into a fugue state every three years in order to "upload" the memories to a collective of sorts.  The specifics of how the Watcher works isn't all that relevant; rather, the character becomes a fixed point from which we can see the major events of this universe unfolding, which is relayed to us through two "data robbers" who have infiltrated the Watcher's "lair" during one of those fugue states in order to retrieve information.  We're not sure what these robbers are going to do with that information, but the act of infiltration allows us to see what is going on in the various "realities" of the Marvel Universe as the robbers dig through the memories in search of...something.  What we learn is this:
  • Nova tries to warn friends and foes alike that a familiar force is returning, hell bent on destroying everything (even planets) in its path.
  • In the Earth-295 universe (one of many Marvel alternates), the Red Prophet (part of the X-Terminated) exacts revenge on a mutant foe, setting the stage for a new conflict between a decimated human population and a newly-risen mutant one.
  • A cured Kaine (clone of Peter Parker) mulls over his past and what it means to no longer suffer from genetic degradation, eventually revealing himself as the Scarlet Spider.
  • Two twins, Coldmoon and Dragonfire, discover not only that they have been lied to their whole lives, but that when together, their powers are amplified.  In an effort to destroy the people who kept them apart, they join the Avengers.
  • Dr. Strange ponders the bizarre mental state of a local Greenwich Village man, only to discover that trapped the man's mind is Strange's future with the Defenders.
  • Lastly, in a future where Ultron has returned and threatened to destroy all humanoid lifeforms, Hawkeye and an injured Spider-Man barely escape death (presumably this is a precursor to the 2013 Age of Ultron arc).


That's a lot of material, I know, but as I said, the purpose for "Behold the Watcher" is to introduce new and old audiences alike to the major threads that have since dominated the Marvel Universe.  And as a gateway, it succeeds.  As someone who has been "out of the game" for at least fifteen years, one of the necessities for any gateway comic is the absence of confusion.  While I didn't recognize all of the characters here, the various sections were appropriately framed as snippets into their lives, rather than as full-fledged narratives.  There is a lot I still don't know about these various universes and characters, but having read this issue, I have gained a clear sense of the direction for the narratives to come.

If there is one flaw in "Behold the Watcher" (aside from its suspicious absence of female main characters), it is its seemingly inconsistent artistic style.  While I suspect the variation is meant to keep in line with the series to come, most of which will be written and drawn by different people, I found the shift back and forth between the frame narrative and the introductory sections jolting.  There is a stark contrast between the more minimal style of the Watcher sections and the more flamboyant style of the Nova or Ultron sections.  Personally, I preferred the artistic formats for the introductory sections more than the Watcher ones, in part because I am rather partial to the glossy and detailed American format.  Minimally-detailed frames serve to target the reader's focus, but the Watcher sections aren't just minimal, but unnecessarily simple for such a grand narrative.
In any case, while I can't comment on any character arcs, given the nature of this issue, I can say that I quite enjoyed "Behold the Watcher" and expect to dive right into the Avengers vs. X-Men crossover soon (if not at some point tonight).  If anything, this issue gave me a nice little starting point for keeping up with all the stuff that has gone on since the 90s, even if I missed out on some of the important main events that precede the Avengers vs X-Men crossover.  Hopefully the AvX series will provide a deeper look into the characters than the New Avengers:  Breakout trade paperback did (I was not at all impressed with that one).  More importantly, I hope the female characters I know exist in this current universe will not receive their normal treatment (read some of the old X-Men comics and you'll know what I mean).  I want some serious depth in these female superheroines.  Hopefully I won't be disappointed...

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